Showing posts with label mood. Show all posts
Showing posts with label mood. Show all posts

Nov 2, 2015

Flying Wild Hog | All Saints' Day



Flying Wild Hog is creative, hard working and open minded company. We currently develop 2 titles. One of them is Shadow Warrior 2.

Shadow Warrior 2 is the evolution of our previous offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world. Battle alongside allies online in four-player co-op or go it alone in spectacular procedurally-generated landscapes to complete daring missions and collect powerful new weapons, armor, and arcane relics of legend.

Watch what we already have:

Shadow Warrior 2 - Announcement Trailer:
https://www.youtube.com/watch?v=1-PfKun0R70

Shadow Warrior 2 - 15 Glorious Minutes of Gameplay [E3 2015]:
https://www.youtube.com/watch?v=jJ45LTOwiwg

http://flyingwildhog.com/work

Jul 9, 2013

Nov 26, 2012

Idea development sketch


 I was looking for an idea for an snow environment artwork. This time I started with scribbling random stuff, playing with shapes, mood. After a while I have a fast sketch like this - a basic mood artwork. It is only a step in developing an idea for a greater snow, robot base environment. Hope you dig, cheers.
 

Oct 12, 2012

Sketches


Few more fast sketches, implementing color and mood using photo reference